Social simulation gamesare a subgenre ofthat explore social interactions between multiple. The most famous examples from this genre areand theseries.
Whenwas released in 2000, it was referred to as “almost the only game of its kind”.But there are several important precursors toThe Simsand the social simulation genre. Firstly, the game’s creator Will Wright acknowledged the influence of,agame from 1985. The games are similar, althoughThe Simsis described as having a richer gameplay experience.Secondly,also acknowledged the influence ofonThe Sims,which have generally also informed the gameplay of this genre.
was released in 2001 for thein. While released towards the end of the life cycle of the Nintendo 64, it developed a following that led to it being ported to theand released throughout the world. As the game’s popularity has surged, this series has also been described as a social simulation game., a series that began in 1996 and is often compared toAnimal Crossing,has also been described as a social simulation game. Its social simulation elements are derived from,a subgenre that dates back to the early 1980s, with games such asin 1985andin 1984.
Since the initial success of these games in the early 2000s, video game journalists have begun to refer to a group of similar games as belonging to the social simulation game genre